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Rounds Of Insanity Wiki

Introduction

This page centers around explaining the Killer gameplay in Rounds Of Insanity. Please note that everything documented here is subject to change with the heavy work in progress gameplay shown as of now!

Basic Stats

Killers have basic mobility as of now. They run at a constant high speed that seems to happen when holding the Shift button. The only Killer shown to be currently playable is Furnace.

Subclasses

Killers all have different or similar Subclasses, or also known as Playstyles. Currently, there is no in-game classifications shown or told yet, so these are all basic descriptions and will most likely be changed or completely altered once gameplay is being shown more.

Subclasses/Playstyles
Types Description Killers with it
Rushdown Rushdowns are Killers who movesets revolve around staying constant in chase and apply pressure to a Survivor or Survivors. They have abilities that are mainly aggressive and rather easy to understand. MY5TCrimson X

Abilities

Killers will have Abilities that are unique to each and every character that synergize with their moveset and playstyle to takedown Survivors. They can be used with the respective keybind they're assigned to. All Abilities work differently and act differently depending on the character and have specific interactions that happen in game. You can find more information on Killer Abilities on their respective pages.

Navigation

Mechanics Survivor GameplayKiller GameplayFinal 80Last Man StandingSkinsEmotes
Gamemodes Juggernaut
Planned SonicTailsKnucklesEggmanAmyCreamShadowE-123 OmegaMetal SonicSilverSticks
Juggernaut Survivors Super Sonic
Planned On Release 2011XKolossosFurnace
Upcoming Tails DollMY5TCrimson XLord XEXE2017XPhylaxDiabloFleetway Super SonicImpKA0X
Planned HillHide and Seek Act 1You Can't RunHill.GYMNOT PERFECTHide and Seek Act 2
Galleries SoundtrackEarly DevelopmentCover ArtsCut ContentJoke Imagery