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Kolossos: Difference between revisions

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{{DISPLAYTITLE:{{CharColor2|Kolossos}}}}
{{Remodel|{{CharColor|Kolossos}} is receiving a remodel to look much more better and up to date with the game's changing model style as well as having a new design.}}
{| class="wikitable" style="text-align:center; margin-top:10px; width:100%; background-color:##575757; border-spacing:10px; border:1px solid #ccc;"
{| class="wikitable" style="text-align:center; margin-top:10px; width:100%; background-color:##575757; border-spacing:10px; border:1px solid #ccc;"
! style="padding:12px 30px; backgroundfont-size:18px; border-radius:0px; text-align:center;" |'''[[Kolossos|The Mutated Corpse]]'''
! style="padding:12px 30px; backgroundfont-size:18px; border-radius:0px; text-align:center;" |'''[[Kolossos|The Mutated Corpse]]'''
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File:Kolossos_render_yipeee.png|Render #4
File:Kolossos_render_yipeee.png|Render #4
File:Better_kolo_render.png|Render #5
File:Better_kolo_render.png|Render #5
File:Kolossos_peak_OMG_EYESSSS.png|Render #6

</gallery>|sprint_speed=Unknown|damage=Unknown|origin='''[https://thedisaster.fandom.com/wiki/Kolossos Sonic.EXE The Disaster]'''|voice_actor=Unknown|chase_theme=<center>'''<big>Brute Force:</big>'''[[File:Brute_Force_(Kolossos_Chase_Theme)_THIS_ONE_IS_UP_TO_DATE.mp3]]|last_life_theme=[[File:Kolossos_Last_Life_Theme_-_ROUNDS_OF_INSANITY_OST.mp3]]|lms_theme=Note: This is a teaser for the actual theme.<center>'''<big>Goliath:</big>'''[[File:Kolossos_Last_Man_Standing_Theme_(TEASER)_-_ROUNDS_OF_INSANITY_OST.mp3]]</center>}}
</gallery>|sprint_speed=39.5|jump_power=Low|damage=55|attack_cooldown=2 Seconds|stun_immunity=20 Seconds|origin='''[https://thedisaster.fandom.com/wiki/Kolossos Sonic.EXE The Disaster]'''|voice_actor=Unknown|chase_theme=<center>'''<big>Brute Force:</big>'''[[File:Brute_Force_(Kolossos_Chase_Theme)_THIS_ONE_IS_UP_TO_DATE.mp3]]|last_life_theme=[[File:Kolossos_Last_Life_Theme_-_ROUNDS_OF_INSANITY_OST.mp3]]|lms_theme=Note: This is a teaser for the actual theme.<center>'''<big>Goliath:</big>'''[[File:Kolossos_Last_Man_Standing_Theme_(TEASER)_-_ROUNDS_OF_INSANITY_OST.mp3]]</center>|previous_killer={{CharColor|2011X}}|next_killer={{CharColor|Furnace}}}}


== Introduction ==
== Introduction ==
{{CharColor|Kolossos}} is an upcoming '''[[Killers|Killer]]''' coming to '''Rounds Of Insanity'''. He's created and owned by '''[https://www.roblox.com/users/191976285/profile Outlaik]''', as he originates from a '''ROBLOX''' game named '''"Sonic.EXE: The Disaster"''', which is no longer available due to the game being taken down by '''SEGA'''. {{CharColor|Kolossos}} is a demonic being like {{CharColor|2011X}} that took over '''[[Sonic The Hedgehog|Sonic's]]''' body after he died from undisclosed events. He now takes '''[[Sonic The Hedgehog|Sonic's]]''' body, a brute that cannot be stopped.
{{CharColor|Kolossos}} is an upcoming '''[[Killers|Killer]]''' coming to '''Rounds Of Insanity'''. He's created and owned by '''[https://www.roblox.com/users/191976285/profile Outlaik]''', as he originates from a '''ROBLOX''' game named '''"Sonic.EXE: The Disaster"''', which is no longer available due to the game being taken down by '''SEGA'''. {{CharColor|Kolossos}} is a demonic being that took over {{CharColor|Sonic|Sonic The Hedgehog}} body after he died from undisclosed events. He now takes {{CharColor|Sonic|Sonic The Hedgehog}} body, a brute that cannot be stopped.


== Appearance ==
== Appearance ==
{{CharColor|Kolossos}} seems to take the form of '''[[Sonic The Hedgehog|Modern Sonic]]''', which he possessed, he has much darker quills, spikes coming out of his head, and the fingers on his right hand seemed to be claw shaped. His sclera is pitch black, which seems to be crying blood, with his pupils being red and very small in the shape of a human eye. His mouth is always open and smiling, sparring no teeth inside.
{{CharColor|Kolossos}} seems to take the form of {{CharColor|Sonic|Modern Sonic}}, which he possessed, he has much darker quills, spikes coming out of his head, and the fingers on his right hand seemed to be claw shaped. His sclera is pitch black, which seems to be crying blood, with his pupils being red and very small in the shape of a human eye. His mouth is always open and smiling, sparring no teeth inside.


His left arm, has been mutated into a large spiky arm of flesh with multiple long spikes coming out of it.
His left arm, has been mutated into a large spiky arm of flesh with multiple long spikes coming out of it.


== Gameplay ==
== Gameplay ==
{{CharColor|Kolossos|Kolossos'}} moveset has been completely shown off in an interview. Please note that this moveset isn't entirely final and will most likely have changes once {{CharColor|Kolossos}} gameplay is shown.
Not much is known about {{CharColor|Kolossos}} gameplay, but he has one seen move.


Gameplay and strategies will be explained and given once gameplay is much more complete.
{{Ability|key=Unknown|type=Melee|cd=Unknown|description={{CharColor|Kolossos}} enters a stance for about one second and flashes red. He then begins charging forward in any direction he is facing (can be turned) very quickly. The charge seems to last about five seconds, in which afterwards {{CharColor|Kolossos}} begins to slow down.
{{Ability|image=PlaceholderImage.png|name='''Wall-Climb'''|type='''Type: Passive'''|cd=None|description=* While jumping against a wall, {{CharColor|Kolossos}} can quickly scale it.|key='''No Keybind'''}}<br>{{Ability|image=PlaceholderImage.png|name='''Demonic Senses'''|key='''Keybind: Unknown'''|type='''Type: Heat-Seek'''|cd=Cooldown: Unknown|description=* {{CharColor|Kolossos}} will make a loud noise and can highlight '''[[Survivors]]''' through walls for 7 seconds by detecting sound emitted from '''[[Survivors]]'''.

* '''[[Survivor]]''' noises include moving, '''[[Emotes|emoting]]''', or using an ability will cause them to be highlighted to {{CharColor|Kolossos}}.
It's unknown what will happen if a '''[[Survivor]]''' or '''[[Survivors]]''' come in contact with the charge.<ref>https://discord.com/channels/1422750981476581549/1427269087087689728/1427766449019031644</ref>|image=Kolossos charge (EXTREMELY WIP).gif|name='''Charge'''}}
* While using this ability, if {{CharColor|Kolossos}} is stunned, his stun time will get reduced to half.}}<br>{{Ability|image=PlaceholderImage.png|name='''Destructive Throw'''|key='''Keybind: Unknown'''|type='''Type: Ranged Attack'''|cd=Unknown|description=* {{CharColor|Kolossos}} rips a large chunk off from the ground before then throwing it towards where the user is pointing in an arc. Coming in contact with a '''[[Survivor]]''' will cause them to take 40 damage and get ragdolled for a brief moment.
* {{CharColor|Kolossos}} cannot be stunned while this ability is in use.}}<br>{{Ability|image=PlaceholderImage.png|name='''Unrelenting'''|key='''Keybind: Unknown'''|type='''Type: Rushdown'''|cd=Unknown|description=* {{CharColor|Kolossos}} roars and stomps on the ground before charging forward for about 4 seconds. The first second of the charge is steerable before it becomes completely straightened.
* Coming in contact with a '''[[Survivor]]''' deals 25 damage and causes you to carry them along with you. Any other '''[[Survivors]]''' hit by the charge will take 15 damage and be ragdolled to the side.
* If {{CharColor|Kolossos}} does not hit a '''[[Survivor]]''' with charge for 2 seconds he slows down to a stop.
* Completely ignores any speed related debuffs.}}<br>{{Ability|image=PlaceholderImage.png|name='''Sin of Wrath'''|key='''Keybind: Unknown'''|type='''Type: Grab'''|cd=Unknown|description=* {{CharColor|Kolossos}} lunges forward in order to grab a '''[[Survivor]]'''. If {{CharColor|Kolossos}} comes in contact with a '''[[Survivor]]''', he grabs ahold of them and starts to strangle them, causing them to slowly lose small amounts of health over time.
* A grabbed '''[[Survivor]]''' becomes highlighted globally to all '''[[Survivors]]'''.
* If {{CharColor|Kolossos}} uses his '''Basic Attack''' while this move is active, he'll do an additional 12 damage. However ever, pressing the other '''Mouse Button''' while cause {{CharColor|Kolossos}} to throw the '''[[Survivor]]''', and if they come in contact with a wall or another '''[[Survivor]]''' they take 20 damage.
* {{CharColor|Kolossos}} can be stunned while this ability is active.}}


== Gallery ==
== Gallery ==
<tabber>
<tabber>
|-|Renders=
|-|Sneakpeeks=
<gallery bordersize="none" mode="nolines">
File:Kolossos_design.png|{{CharColor|Kolossos}} Design
</gallery>
|-|In-game=
<gallery bordersize="none" mode="nolines">
<gallery bordersize="none" mode="nolines">
File:Knuckleswatchout.webp|{{CharColor|Kolossos}} about to attack '''[[Knuckles]]'''
File:Not perfect cover art.webp|Ditto, but the cover art for '''[[NOT PERFECT|NOT PERFECT's]]''' theme
File:Notperfect selectionart.webp|Ditto, but the selection screen
File:Kolossos Cover Art.webp|Cover art for {{CharColor|Kolossos}} chase theme
File:KOLOSSOS LMS.webp|Cover art for {{CharColor|Kolossos}} Last Man Standing
File:Kolossosnewicon.png|{{CharColor|Kolossos}} Icon
File:Kolossosnewicon.png|{{CharColor|Kolossos}} Icon
</gallery>
File:KolossosHEADICON.png|Ditto, but its old version
|-|Renders=
<gallery bordersize="none" mode="nolines">
File:Knuckles_beaten_by_Kolossos.png|Looks like {{CharColor|Kolossos}} won something
</gallery>
</gallery>
|-|Other=
|-|Other=
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== References ==
== References ==
<references />
<references />
[[Category:Characters]]
[[Category:Killers]]
[[Category:Killers]]
[[Category:Being added on release]]
[[Category:Being added on release]]

Latest revision as of 18:30, 19 February 2026

The Mutated Corpse Different Brutes


Introduction

Kolossos is an upcoming Killer coming to Rounds Of Insanity. He's created and owned by Outlaik, as he originates from a ROBLOX game named "Sonic.EXE: The Disaster", which is no longer available due to the game being taken down by SEGA. Kolossos is a demonic being that took over Sonic The Hedgehog body after he died from undisclosed events. He now takes Sonic The Hedgehog body, a brute that cannot be stopped.

Appearance

Kolossos seems to take the form of Modern Sonic, which he possessed, he has much darker quills, spikes coming out of his head, and the fingers on his right hand seemed to be claw shaped. His sclera is pitch black, which seems to be crying blood, with his pupils being red and very small in the shape of a human eye. His mouth is always open and smiling, sparring no teeth inside.

His left arm, has been mutated into a large spiky arm of flesh with multiple long spikes coming out of it.

Gameplay

Kolossos' moveset has been completely shown off in an interview. Please note that this moveset isn't entirely final and will most likely have changes once Kolossos gameplay is shown.

Gameplay and strategies will be explained and given once gameplay is much more complete.

Wall-Climb
No Keybind
Type: Passive
Cooldown: None
* While jumping against a wall, Kolossos can quickly scale it.


Demonic Senses
Keybind: Unknown
Type: Heat-Seek
Cooldown: Cooldown: Unknown
* Kolossos will make a loud noise and can highlight Survivors through walls for 7 seconds by detecting sound emitted from Survivors.
  • Survivor noises include moving, emoting, or using an ability will cause them to be highlighted to Kolossos.
  • While using this ability, if Kolossos is stunned, his stun time will get reduced to half.


Destructive Throw
Keybind: Unknown
Type: Ranged Attack
Cooldown: Unknown
* Kolossos rips a large chunk off from the ground before then throwing it towards where the user is pointing in an arc. Coming in contact with a Survivor will cause them to take 40 damage and get ragdolled for a brief moment.
  • Kolossos cannot be stunned while this ability is in use.


Unrelenting
Keybind: Unknown
Type: Rushdown
Cooldown: Unknown
* Kolossos roars and stomps on the ground before charging forward for about 4 seconds. The first second of the charge is steerable before it becomes completely straightened.
  • Coming in contact with a Survivor deals 25 damage and causes you to carry them along with you. Any other Survivors hit by the charge will take 15 damage and be ragdolled to the side.
  • If Kolossos does not hit a Survivor with charge for 2 seconds he slows down to a stop.
  • Completely ignores any speed related debuffs.


Sin of Wrath
Keybind: Unknown
Type: Grab
Cooldown: Unknown
* Kolossos lunges forward in order to grab a Survivor. If Kolossos comes in contact with a Survivor, he grabs ahold of them and starts to strangle them, causing them to slowly lose small amounts of health over time.
  • A grabbed Survivor becomes highlighted globally to all Survivors.
  • If Kolossos uses his Basic Attack while this move is active, he'll do an additional 12 damage. However ever, pressing the other Mouse Button while cause Kolossos to throw the Survivor, and if they come in contact with a wall or another Survivor they take 20 damage.
  • Kolossos can be stunned while this ability is active.

Gallery

References


Navigation

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